Enhanced game mode for Eco-driving simulator
Sabrina Beloufa, Fabrice Cauchard, Benjamin Vailleau, Vedrenne Joël, Boucheix Jean-Michel, Andras Kemeny et al. · 2016 · 2 citationsRead the paper
The use of driving simulators is part of RENAULT’s approach for eco-driving development. The geDRIVER project objectives were to: develop ECO mode for all, taking into account eco-driving criteria; develop a training business offer and develop specific assistance HMI (Human Machine Interface). In terms of driving simulation, this induced a need to develop a wide range deployment training tools integrating multisensorial feedback, enhanced gameplay for scenario design, and driving analysis tool into ECO simulator. Several experiments were carried out, in order to evaluate validity of simulation for an eco-driving training purpose. Results show that visual indicators is the most appropriate and that the eco-driving rule “gear up at 2500 rpm ” is the most efficient. At last, the simulator appears to be an efficient tool, to understand and integrate eco-driving rules, and to improve economies in terms of CO2 emissions.
1 idea Seedlabs derived from this research
A simulation-based testing suite for automotive UI/UX designers to validate if dashboard interfaces improve driver energy efficiency. The tool benchmarks visual cues against synthetic optima while monitoring for cognitive and visual distraction.
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