What's the Situation with Situated Visualization? A Survey and Perspectives on Situatedness
Nathalie Bressa, Henrik Korsgaard, Aurélien Tabard, Steven Houben, Jo Vermeulen · 2021 · 125 citationsRead the paper
Situated visualization is an emerging concept within visualization, in which data is visualized in situ, where it is relevant to people. The concept has gained interest from multiple research communities, including visualization, human-computer interaction (HCI) and augmented reality. This has led to a range of explorations and applications of the concept, however, this early work has focused on the operational aspect of situatedness leading to inconsistent adoption of the concept and terminology. First, we contribute a literature survey in which we analyze 44 papers that explicitly use the term "situated visualization" to provide an overview of the research area, how it defines situated visualization, common application areas and technology used, as well as type of data and type of visualizations. Our survey shows that research on situated visualization has focused on technology-centric approaches that foreground a spatial understanding of situatedness. Secondly, we contribute five perspectives on situatedness (space, time, place, activity, and community) that together expand on the prevalent notion of situatedness in the corpus. We draw from six case studies and prior theoretical developments in HCI. Each perspective develops a generative way of looking at and working with situatedness in design and research. We outline future directions, including considering technology, material and aesthetics, leveraging the perspectives for design, and methods for stronger engagement with target audiences. We conclude with opportunities to consolidate situated visualization research.
What the full text shows
Theory or simulation- The majority of situated visualization research focuses on technology-centric approaches emphasizing a spatial understanding of situatedness. (Analysis of 44 papers explicitly using the term 'situated visualization')
- The most prevalent approach in the corpus involves using AR technology to place visualizations in the physical environment using the environment as a direct visual reference. (Within the surveyed corpus of 44 papers)
- A significant portion of the corpus relies on a small number of foundational definitions for situated visualization. — 27/44 papers (Papers citing specific definitions (e.g., White & Feiner or Willett et al.))
- The research area is fragmented across multiple academic communities, primarily Visualization/Visual Analytics, HCI/Design, and AR/3DUI. — 27 different venues (Across the 44 analyzed papers)
- Setup
- Corpus of 44 core papers and 6 curated case studies.
- How
- The authors conducted a keyword-based literature survey of 44 papers and an open-ended interpretive analysis of six case studies. They used iterative coding across five dimensions (definition, technology, data, method, and visualization type) to map the research landscape.
- Limitations
- Keyword-based approach may miss papers that use different terminology for the same concept. · Early work in the field is focused on operational aspects, leading to inconsistent terminology.
Summarized by Gemma 4 from the open-access full text · 8 Oct 2026. Read it